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6 Game Reviews w/ Response

All 22 Reviews

A bit basic. If I were to make some suggestions, they would be;

1) Add music
2) Get a text-to-speech generator to read out the place names.
3) Randomise more than a single string - if you were to, say, randomise a place name from two strings, you can generate many more unintentionally humourous place names from a bank of variables. For example, one of your examples was "Crackpot", and another was "Pratt's Bottom". If you randomised both halves, you could get "Crack Bottom", "Prattspot", as well as "Crackpot" and "Pratt's Bottom".
I hope that makes sense. I think with a bit more presentation and more variables, this could be a really funny game.

Respect777 responds:

thank you for the suggestions, i might add them. only problem is with the text to speech people will just probably use an autoclicker to make tons of noise

You're lucky you're hiding behind the Internet, because if you exressed these views in public, you'd get punched - and rightly so.

ZabuJard responds:

good thing there is an internet to hide behind then i guess.

Needs music, needs better graphics, needs sound effects, needs more levels, needs more polish.

But good effort

litezeo responds:

okay. i'll work on that in my next games. thanks for your advices.

Interesting

Having learned Spanish at school, I was at least able to understand the basic controls as they appear in game (I just notice you've written them in the description), but their layout was counterintuitive.

If this is indeed an alpha, I suggest you shift the action keys closer - like WSADQE if because that way, all keys are accessable without having to move your hand (even the spacebar with your thumb).

Elsewhere, the game played pretty fine. The long jump is just a bit too far for me, and I can't tell if the tutorial is giving me a handy tip to get over the gap - because it's in Spanish.

The graphics as you admit are basic, but the character animation is pretty good, even though the runing loop could do with a bit more bounce.

I'll be interested to see how this turns out.

Tcrakman responds:

Hey, thank you!
yes, the key layout for the game was badly choosed.
I have changed it to a more comfortable layout but still can have changes in the future.
Everything else will improve once i finish the coding for the first level.
Thank you very much for your review and the time you taked to play my game.
i promise this game, once finished, it will be far more cooler!

Very frustrating...

I would really like this if I could play it, but by wave 28, with 5 miniguns and a rocket launcher, 400 troops are still marching through my tower.

Because of this, it's not like all the other 'defense' games on Newgrounds, because once you reach a certain weapon (and with the use of auto guns), you're pretty much safe.

I doubt i'll ever manage to get to a point on this game where, i'm comfortable, but I suppose that's what the game should be like, but it'll frustrate me to know i'll probably not be able to finish this (i.e acquire that last laser weapon)

The music and graphics are suitable too.

hazzard77 responds:

Thank you

Not bad, as far as tutorials go...

...although you could, however have made it even better by adding animation to help describe some of the tasks - that would clear up any confusion anyone might have.

FilamentProductions responds:

Hmmm...good idea. :)

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