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22 Game Reviews

6 w/ Responses

A bit basic. If I were to make some suggestions, they would be;

1) Add music
2) Get a text-to-speech generator to read out the place names.
3) Randomise more than a single string - if you were to, say, randomise a place name from two strings, you can generate many more unintentionally humourous place names from a bank of variables. For example, one of your examples was "Crackpot", and another was "Pratt's Bottom". If you randomised both halves, you could get "Crack Bottom", "Prattspot", as well as "Crackpot" and "Pratt's Bottom".
I hope that makes sense. I think with a bit more presentation and more variables, this could be a really funny game.

Respect777 responds:

thank you for the suggestions, i might add them. only problem is with the text to speech people will just probably use an autoclicker to make tons of noise

I failed both minigames as Hillary (winning both as Trump), and she still managed to pull through with more votes in the debate. This game must be rigged(!)

Good game - fun to play, and well presented. I liked the minigame intermissions, especially the basket of deplorables one with the image of giant menacing Hillary looming in the background.

And it's especially refreshing to see a 2016 election themed submission Newgrounds that lays into Hillary for a change.

The reviewer below me said this game is very similar to the crab game, and I agree. In fact, it was the music that gave me a sense of deja vu. Sure enough, I check your games, and there's the crab game.

Same music, same layout and very similar achievements (with slight variations) - including the one where you have to purchase 40 (50 in the other one) top upgrades which get exponentially more expensive. A single upgrade from 14 to 15 taxis costs $27295.

The beauty of idle games like Cookie Clicker or Clicker Heroes is that there are more passive bonuses and further upgrades to increase the clicks per second. But with this, when I spend all of my money on a taxi upgrade, I get an exponentially smaller return. In a better designed clicker game, at this point, I'd move onto a stronger upgrade that will offer better click per second for cash spent.

This does not make for a fun clicker game. I dread to think how long it would take me to achieve the final medal, so that's where I'll stop playing.

As for the presentation, it could have done with some animation - mindlessly clicking on a taxi to simulate a taxi business is a bit unimaginative.

When, oh when are you going to stop milking this dead cow.

It looks and sounds terrible, and leaves the impression that it was hastily put together to reap sponsorship money with that advert API.

The controls are imprecise and should have been keyboard based.

The music - a terrible pastiche of Gangnam Style got irritating fast.

The graphics were lazy and in some cases, reused from earlier movies. I say that because I do remember playing this game earlier in the year, but it's since been removed. The character sprite appears in no less than 3 other games (2 if you ignore the blatant double submission of "Psy Gentleman in Red Carpet" and "Oppa Gangnam Red Carpet"), so maybe it's time to draw some new sprites.

Fun and well designed. I may buy it on the app store myself.

This version could have done with a fullscreen mode though, and the window size is a bit off.

You're lucky you're hiding behind the Internet, because if you exressed these views in public, you'd get punched - and rightly so.

ZabuJard responds:

good thing there is an internet to hide behind then i guess.

Why on earth is this on Newgrounds? There are no 6 year olds here to appreciate an educational game like this - at least there shouldn't be as per the site rules.

The game isn't bad at all. It is completely wasted on me though, but I can acknowledge you did well with the presentation and content. The music is a bit repetitive, but a child playing the game wouldn't really worry about deeper game design issues like that.

The levels did repeat a bit, but I can understand that wouldn't matter too much - keep it simple for the intended audience.

Finally, the project size doesn't match the published dimensions, meaning during play, the title screen graphics can still be seen. It's not a game breaker, but it is sloppy. It does suggest you just yanked the file from its original home and put it here without changing the publishing settings, but the question remains, why did you bother?

Needs music, needs better graphics, needs sound effects, needs more levels, needs more polish.

But good effort

litezeo responds:

okay. i'll work on that in my next games. thanks for your advices.

I upgraded my speed to maximum and now I can't move.

Otherwise, the game was O.K - It was quite fiddly, but it kept me playing up to a point.

Just let me punch Bieber, please.

I found it annoying how the fight is constantly broken up so I can hear a little quip from Bieber. Sometimes, he's taunt me twice in quick succession.

As for the controls, it was hard to keep my mouse focused on the screen if I wanted to do wide punches. In the end, I just clicked my mouse to victory. I understand block cannot be tied to the RMB, but why can't it be tied to a key like SHIFT? Because on top of the wonky controls, it made the game difficult to play with style.

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